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Developer(s) | Apple Inc. |
---|---|
Stable release | |
Operating system | macOS |
Type | IDE |
Website | Apple Developer |
The Apple Developer Tools are a suite of software tools from Apple to aid in making software dynamic titles for the macOS and iOS platforms. The developer tools were formerly included on macOS install media, but are now exclusively distributed over the Internet. As of macOS 10.12, Xcode is available as a free download from the Mac App Store.
Applications[edit]
Applet Launcher[edit]
A graphical interface for Sun’s Java Plug-in, which aids developers by demonstrating how Java applets perform on macOS. Provides tools to adjust the performance, behavior and user experience in applets in development.
Audio Unit Lab[edit]
A graphic presentation of audio units helping software developers to examine their results in decibels. AU Lab can be used to test audio units, conduct live mixing, and playback of audio content. Audio units are controlled visually with the audio unit’s graphic interface and touch screen.
Computer Hardware Understanding Development Tools[edit]
A set of software tools, collectively Computer Hardware Understanding Development Tools (CHUD Tools) measure software performance on macOS, to aid in optimizing. Also provides hardware system benchmarks
Core Image Fun House[edit]
Used in testing Core Image units, which function similar to Adobe Photoshop filters. Each has a specific action, with parameters customize the action. Showcases Core Image, a technology introduced in Mac OS X 10.4, supported by newer graphic hardware.
CrashReporterPrefs[edit]
A developer utility for setting report parameters for Apple's Crash Reporter application.
- Basic: Shows a dialog asking the user what to do.
- Developer: Provides additional debug info and automatically shows the mail to Apple window.
- Server: Runs silent, but keeps all the logs.
- None: Disables the dialog prompt. Crash reports are neither displayed nor logged.
FileMerge[edit]
A staple of macOS's developer tools since the days of NeXTSTEP, FileMerge graphically compares two or more versions of a file. True to its name, FileMerge allows the user to easily merge the two or more versions into one file. The utility is often used to track changes to source code.
macOS's opendiff command provides the ability to launch FileMerge from the command line. The -ancestor parameter can be used for three-way merging.
Help Indexer[edit]
Creates an index file for the macOS built-in Help Viewer.
icns Browser[edit]
Views the resources for an .icns file, displaying the Mini, Small, Large, Huge, Thumbnail & Tile sizes in all color depths and masks.
Icon Composer[edit]
Icon Composer was an icon editor that does not have any editing features other than composing Apple Icon Image files and Windows ICO files. External editors must do all the image manipulation, then the results may be imported into the converter to create the finished icon. As of XCode 8.2, Icon Composer is no longer available in Additional Tools, as it cannot create high resolution icons. Apple recommends using the command-line utility iconutil, which ships with macOS [1].
Instruments[edit]
Instruments is a GUI for tracing framework DTrace from Sun's OpenSolaris. It is used to profile time usage, memory allocations, system activity, call trace analysis, GPU performance analysis, energy logging (on iOS devices) etc. [1]
Jar Bundler[edit]
Java tool that aids in packaging an application’s component files into a single double-clickable application. Properties can be modified to optimize the code.
MallocDebug[edit]
Assistance for assessing memory usage and detecting memory leaks in programs.
Assesses an application's memory usage by monitoring a user as they interact with an application, which allows MallocDebug to build a memory profile that unfortunately is limited in size.
OpenGL Driver Monitor[edit]
Real time access to the inner workings of the graphics processing unit. Runs locally or over a network using Bonjour which is less likely to interfere with the statistics it is gathering with the exception of some disk fragmentation devices.
OpenGL Profiler[edit]
This tool assists developers in debugging and optimizing OpenGL usage under macOS.
Supported features:
- Launch or attach to an application
- Breakpoints and execution control
- Error detection including thread safety checks
- Scripts
- Buffer views
- Resource viewing/editing
- Statistics gathering
- OpenGL call traces with stack traces and timings
OpenGL Shader Builder[edit]
An integrated environment to develop and debug OpenGL GPU programs (Shaders) under macOS.
Features supported by OpenGL Shader Builder:
- Realtime entry
- Preview window with shaders applied to a textured plane, sphere or teapot
- Example shaders
- Syntax checking
- Debugging and analysis of vertex / fragment programs
- Export to Xcode
One notable feature is 'Export to Xcode'. A sample Xcode project is created with C source code to initialize OpenGL (using the GLUT library) and run the shader program.
Note that this program is no longer recommended for editing GLSL shaders as 'GLSLEditorSample,' available as an example program, is generally regarded as superior.
PackageMaker[edit]
Creates application
.pkg
installer bundles for installing applications using the Installer application.Pixie[edit]
A magnifying glass application for magnifying small sections of the computer's screen, centered around the mouse cursor, giving the user a detailed view of the screen, as well as the pixel coordinates of the mouse. Provides several levels of zoom, 'locking' the image under the mouse for closer examination, and saves the magnified image one of several formats. Helps ensure visual elements are aligned precisely.
Property List Editor[edit]
Edits application preference plist files. As of Xcode 4, Property List Editor is no longer included as a separate application and all editing of plist files is done within Xcode. The last stand-alone version was version 5.3 in Xcode 3.2.6.
Quartz Composer[edit]
A visual programming language for processing and rendering data. Using OpenGL, Core Image, Core Video, and other technologies to build an API and serves as a simple visual programming paradigm. Quartz Composer is a core technology of the macOS. Quartz Composer creations work in any QuickTime-aware application (beginning with Mac OS X 10.4), from the Quartz Composer application, or embedded into Cocoa or Carbon applications.
Quartz Composer has many similarities to Max/MSP although its primary usage is for graphical rather than audio processing. Offers the ability to construct interactive video compositions that react to audio or MIDI signals and can be played from any QuickTime aware application.
Pierre-Olivier Latour originally developed the predecessor to Quartz Composer under the name PixelShox Studio.[2]
A resurgence in interest in Quartz Composer has come about, as the Facebook design team has been showcasing their utilization of the program to prototype interactions that they couldn't have otherwise depicted with flat mockups in Photoshop.[3]
Gx Developer Software For Mac
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Repeat After Me[edit]
Optimizes the performance of the built-in text-to-speech software for macOS. Tests the operating system's phonemic translation engine, creates graphs of the generated tone, to visually adjust the intonation, and records samples for reference.
Java SE 6 Downloads. Go to the Oracle Java Archive page. Thank you for downloading this release of the Java TM Platform, Standard Edition Development Kit (JDK TM).The JDK is a development environment for building applications, applets, and components using the Java programming language.
Java se 6 mac free download - Java 2 SE, Apple Java for OS X 10.6, Java Update for Mac OS X 10.3.9, and many more programs.
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Shark[edit]
Shark is a profiler, used by software developers to optimize software programs on macOS. It samples software at set time intervals (or driven by hardware performance monitors events) taking snapshots of the stack, showing the functions which require more of the application’s resources. Includes tools to analyze the data produced by a sampling run.Since Mac OS X 10.7, it is not on the Apple site any more and was replaced by Instruments.
Web Developer Software For Mac
Spin Control[edit]
Spin Control is a performance tool used for monitoring hang activity in software programs. The program gets its name from the spinning pinwheel on macOS.[4]
Discontinued as of Xcode 4.2.
Thread Viewer[edit]
Thread Viewer is a performance tool which graphically displays activity across a range of threads. It provides color-coded time-line views of thread activity and can display backtraces of activity at specific points in time. It was merged in Instruments app, and can be accessed via 'System Trace' instrument.
Xcode[edit]
Xcode is an integrated development environment (IDE) for macOS containing a suite of software development tools developed by Apple for developing software for macOS, iOS, iPadOS, watchOS, and tvOS. Xcode supports developing source code for the programming languagesC, C++, Objective-C, Objective-C++, Java, AppleScript, Python, Ruby, ResEdit (Rez), and Swift, with a variety of programming models, including but not limited to Cocoa, Carbon, and Java.
References[edit]
- ^'Track CPU core and thread use- Instruments Help'. Archived from the original on 2020-06-20.
- ^http://www.polhosting.info/web-archives/pixelshox_technology/Archived 2017-01-29 at the Wayback Machine PixelShox Technology
- ^'Design Prototyping with Quartz Composer'. Retrieved 13 February 2014.
- ^'Using Spin Control'.
Web Developer Software For Mac
External links[edit]
- Connection Tools – official site at Apple Inc.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Apple_Developer_Tools&oldid=969144045'
Developers can start building apps today and first system ships by year’s end, beginning a two-year transition
Cupertino, California — In a historic day for the Mac, Apple today announced it will transition the Mac to its world-class custom silicon to deliver industry-leading performance and powerful new technologies. Developers can now get started updating their apps to take advantage of the advanced capabilities of Apple silicon in the Mac. This transition will also establish a common architecture across all Apple products, making it far easier for developers to write and optimize their apps for the entire ecosystem.
Apple today also introduced macOS Big Sur, the next major release of macOS, which delivers its biggest update in more than a decade and includes technologies that will ensure a smooth and seamless transition to Apple silicon. Developers can easily convert their existing apps to run on Apple silicon, taking advantage of its powerful technologies and performance. And for the first time, developers can make their iOS and iPadOS apps available on the Mac without any modifications.
To help developers get started with Apple silicon, Apple is also launching the Universal App Quick Start Program, which provides access to documentation, forums support, beta versions of macOS Big Sur and Xcode 12, and the limited use of a Developer Transition Kit (DTK), a Mac development system based on Apple’s A12Z Bionic System on a Chip (SoC).
Apple plans to ship the first Mac with Apple silicon by the end of the year and complete the transition in about two years. Apple will continue to support and release new versions of macOS for Intel-based Macs for years to come, and has exciting new Intel-based Macs in development. The transition to Apple silicon represents the biggest leap ever for the Mac.
Software Developer Machine Learning
“From the beginning, the Mac has always embraced big changes to stay at the forefront of personal computing. Today we’re announcing our transition to Apple silicon, making this a historic day for the Mac,” said Tim Cook, Apple’s CEO. “With its powerful features and industry-leading performance, Apple silicon will make the Mac stronger and more capable than ever. I’ve never been more excited about the future of the Mac.”
Family of Mac SoCs to Deliver Powerful New Features and Best-in-Class Performance
For over a decade, Apple’s world-class silicon design team has been building and refining Apple SoCs. The result is a scalable architecture custom designed for iPhone, iPad, and Apple Watch that leads the industry in unique features and performance per watt, and makes each of them best in class. Building upon this architecture, Apple is designing a family of SoCs for the Mac. This will give the Mac industry-leading performance per watt and higher performance GPUs — enabling app developers to write even more powerful pro apps and high-end games. And access to technologies such as the Neural Engine will make the Mac an amazing platform for developers to use machine learning. This will also create a common architecture across all Apple products, making it far easier for developers to write and optimize software for the entire Apple ecosystem.
macOS Big Sur Enables Transition to Apple Silicon
In macOS Big Sur, Apple is offering a range of technologies to make the transition to Apple silicon smooth and seamless. With everything built into Xcode 12, such as native compilers, editors, and debugging tools, most developers will be able to get their apps running in a matter of days. Using Universal 2 application binaries, developers will be able to easily create a single app that taps into the native power and performance of the new Macs with Apple silicon, while still supporting Intel-based Macs. With the translation technology of Rosetta 2, users will be able to run existing Mac apps that have not yet been updated, including those with plug-ins. Virtualization technology allows users to run Linux. Developers can also make their iOS and iPadOS apps available on the Mac without any modifications.
Best Mac For Developers
Quick Start Program Lets Developers Get Started Today
Apple Developer Program members can start moving their apps to Apple silicon today by applying for the Universal App Quick Start Program. The program provides access to documentation, forums support, beta versions of macOS Big Sur and Xcode 12, and includes the limited use of a DTK, which will enable developers to build and test their Universal 2 apps. The DTK, which must be returned to Apple at the end of the program, consists of a Mac mini with Apple’s A12Z Bionic SoC inside and desktop specs, including 16GB of memory, a 512GB SSD, and a variety of Mac I/O ports. Developers can apply to the program at developer.apple.com, and the total cost of the program is $500.
Images of Developer Software
Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch, and Apple TV. Apple’s five software platforms — iOS, iPadOS, macOS, watchOS, and tvOS — provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay, and iCloud. Apple’s more than 100,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.
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